Assassin''s Creed: Origins - Overview of all weapons & shields


Assassin's Creed: Origins borrows a lot of elements from role-playing games such as The Witcher 3, so you can equip your hero Bayek with a lot of skills. We'll explain which ones are useful in our detailed guide to the ten best skills you should definitely have up your sleeve.

But not only the hero himself can be developed according to your whim, the choice of weapons also has a considerable influence on the success of the assassin. It's up to you whether you use the weapons from the Anubis trial, which were available in the Trial of the Gods, or the blades and bows that you can find in the world.

Assassin''s Creed: Origins: Weapons, Shields, Bows - All in the overview

Everything there is to know about shields & weapons

Therefore, we want to give you an overview of all weapons, shields and bows that are available in the game. Diligent fans of Assassin's Creed: Origins have compiled an extensive list on Reddit, which we have prepared for you below.

The damage values are flexible and depend on the quality level of the weapon, which in turn can be increased and is initially based on your experience level. However, the characteristics of the weapons remain the same.

In addition, this is a list with the English names of the weapons. As soon as the German names are available, we will add them, but many of the proper names are comparable in the German version. It is also possible that some weapons or shields are missing, which we will also add accordingly.

Weapon properties explained

  • Adrenaline Regeneration: If you carry a weapon with this trait, Bayek will get 1-4 adrenaline points per second.
  • Adrenalineon Kill: When you defeat an enemy, Bayek will receive 20-50 adrenaline points.
  • Adrenaline onWound/Hit: When Bayek is wounded, he gets 10-25 adrenaline points when he carries this weapon in Assassin's Creed: Origins.
  • Adrenaline on Parry: When youparry an attack, Bayek gets 20 to 35 adrenaline points.
  • Strong attacks are instantly charged: Powerful attacks are instantaneous with such a weapon and do not require recharging.
  • Critical Hit Chance: When attacking, Bayek has a 20 to 50 percent chance of landing a critical hit.
  • Increased damage from critical hits: Critical attacks do 180 to 300 percent more damage in Assassin's Creed: Origins.
  • Low Health Critical Hits: When Bayek's health drops below 20 percent, all of his attacks are critical hits.
  • Heal on Kill: With each enemy defeated, Bayek regains 15 percent of his health.
  • Heal onHit: With each hit landed, Bayek regains 1 percent of his health.
  • Healon Parry: With a successful parry, Bayek regains 50 percent of his health.

Screenshot from Assassin''s Creed: Origins

  • Burn: The weapon, or rather arrows, burn and attacks have a chance to set the enemy on fire, causing fire damage.
  • Poisoning: Weapons and shields that are poisoned have a 20% chance of poisoning your opponent on a hit or a successful parry.
  • Cursed: The potential damage from cursed weapons increases to 200 percent, but Bayek's health drops to 33 percent.
  • Long Range Damage Bonus: Shots fired at a distance of 20 meters or more will do double damage in Assassin's Creed: Origins.
  • Elevated Damage Bonus: Shots fired from ten feet or more above the target do double damage.
  • Sneak Damage Bonus: As long as Bayek remains undetected, shots do 115 to 160 percent damage.
  • DamageMultiplier: Each successive hit increases damage by 110 to 125 percent.
  • Bleed onHit: There is a 10 to 40 percent chance that the opponent will bleed.
  • Bleedon Block: There is a 20 percent chance that the enemy will bleed if an attack is successfully blocked in Assassin's Creed: Origins.

Screenshot from Assassin''s Creed: Origins

  • Fall asleep on hit: Successful attacks have a 10 percent chance of putting the opponent to sleep.
  • Put to sleep onblock: Successful blocks have a 10 percent chance of putting the enemy to sleep.
  • Increased protection from ranged attacks: Damage from ranged attacks is reduced by 20 to 50 percent.
  • Increased protection from close attacks: Damage from close-range attacks is reduced by 20 to 50 percent in Assassin's Creed: Origins.
  • Increased Protection fromFire: Damage from fire is reduced by 20 to 50 percent.
  • Chance to absorb damage: Bayek has a ten percent chance to absorb 50 to 95 percent of damage.
  • Increased chance to absorb damage: Bayek absorbs 30 percent of damage with a 20 to 50 percent chance.
  • Accuracy: Arrows are 10 to 40 percent more accurate in Assassin's Creed: Origins.
  • Increased Reload Speed: The reload time of arrows is 10 to 40 percent less.
  • High Fire Rate: The bow's fire rate is 20 to 50 percent higher.
  • Burning Arrows: The bow inherently shoots burning arrows.
  • Extra Arrow: The bow allows Bayek to carry two more arrows.

Screenshot from Assassin''s Creed: Origins

Double swords

If you equip Bayek with double swords, then the Assassin will have two blades in his hand at the same time. The attacks with them are very fast, but you have to get close to the enemy and can't use a shield for protection. On the other hand, the double swords in Assassin's Creed: Origins always bring a bonus to the adrenaline regeneration.

WeaponWeapon statusPropertiesLocation
Eyes of HorusLegendary
  • Adrenaline regeneration
  • Chance of critical hits
  • Healing on kill
Normad Bazaar, Ubisoft Store
Fatal DuetLegendary
  • Adrenaline Regeneration
  • Adrenaline on Kill
  • Healing on Kill
Blacksmith or as Loot
Hash and SlashRarely
  • Adrenaline regeneration
  • Increased damage on critical hits
Blacksmith or as Loot
Jutes & CimbriAdrenaline RegenerationBlacksmith or as loot
Mirror BladesRare
  • Adrenaline Regeneration
  • Damage Multiplier
Blacksmith or as Loot
Motivational DuetAdrenaline RegenerationBlacksmith or as Loot
Scissor BladesAdrenaline RegenerationBlacksmith or as Loot
Storm BladesLegendary
  • Adrenaline Regeneration
  • Chance of critical hits
  • Strong attacks are charged instantly
Blacksmith or as Loot
Twin BladesAdrenaline Regeneration
Wadjet's KnivesLegendary
  • Adrenaline Regeneration
  • Increased damage on critical hits
  • Poisoning
Normad Bazaar

Swords

The regular sword is the standard weapon in ancient Egypt of Assassin's Creed: Origins, and it's one of the most common weapons you'll encounter among your opponents. Bayek wields it one-handed, so you can additionally equip a shield and thus not only dodge attacks, but also be able to block them.

WeaponWeapon statusPropertiesLocation
Amun's BladeChance of critical hitsBlacksmith or as Loot
Bronze SwordCritical hit chanceBlacksmith or as Loot
Calamity BladeLegendary
  • Critical hit chance
  • Bleed on hit
Coast of RussicadaLegendary
  • Critical hit chance
  • Adrenaline on wound
  • Healing on kill
Nomad Bazaar
Conductor of SoulsLegendary
  • Critical hit chance
  • Damage multiplier
  • Healing on Kill
Defeat Anubis in the first Trial of the Gods
Copper SwordRare
  • Critical hit chance
  • Damage multiplier
Blacksmith or as loot
Dust-BiterRare
  • Chance of critical hits
  • Adrenaline when wounded
Freeman SwordCritical hit chanceDefeat the boss in the gladiator arena of Cyrene
Golden WolfLegendary
  • Increased damage on critical hits
  • Critical hit chance
  • Healing on kill
Blacksmith or as loot
Gudbrand BladeCritical hit chanceBlacksmith or as Loot
Hepzefa's SwordLegendary
  • Critical hit chance
  • Adrenaline when wounded
  • Burns
Quest reward
Humbaba's FangLegendary
  • Critical hit chance
  • Damage multiplier
  • Soporific
Nomad Bazaar
ImmortalRareCritical hit chance
Increased damage on critical hits
Khamudid Lost BladeChance of critical hitsBlacksmith or as Loot
Mustapha's BladeLegendary
  • Critical hit chance
  • Bleed on hit
  • Strong attacks are charged immediately
Blacksmith or as loot
Rusted BladeCritical hit chanceBlacksmith or as Loot
Sea People's BladeRare
  • Critical hit chance
  • Adrenaline regeneration
Blacksmith, Nomad Bazaar or as Loot
ShamshirRare
  • Chance for critical hits
  • Adrenaline regeneration
Uplay
Silver WindLegendary
  • Critical hit chance
  • Adrenaline Regeneration
  • Critical hits with low life energy
Nomad Bazaar, Ubisoft Store
Sword of the FreeRareChance of critical hits
Bleed on hit
Quest reward
The FalcataLegendary
  • Critical hit chance
  • Increased damage on critical hits
  • Cursed
Nomad Bazaar
Thutmosid SwordCritical hit chanceBlacksmith or as loot
Vox PopuliLegendary
  • Critical hit chance
  • Damage multiplier
  • Strong attacks are charged instantly
Part of the "Roman Centurion" package

Sickle Swords

The Sickle Swords are similar to the normal swords, so you can carry a shield in addition to the weapon. However, the sickle swords have a decisive advantage: they cause bleeding on the opponent. Thus, your opponents will lose life energy over a certain period of time in Assassin's Creed: Origins, even if you don't pay attention to them.

WeaponWeapon statusPropertiesLocation
ArunaLegendary
  • Bleed on hit
  • Adrenaline on hit
  • Critical hits with low life energy
Nomad Bazaar, Ubisoft Store
Battle of Gibeon BladeBleed on hitBlacksmith or as loot
Berserk BladeLegendary
  • Bleed on hit
  • Adrenaline on hit
  • Critical hits with low life energy
Blacksmith or as loot
Bronze KhopeshBleed on hitBlacksmith or as loot
Canaanite BladeRare
  • Bleed on hit
  • Adrenaline Regeneration
Blacksmith, Nomad Bazaar or as Loot
Devotee of MontuBleed on hitBlacksmith or as Loot
Harp of PerseusRare
  • Bleed on hit
  • Chance of critical hits
Blacksmith or as loot
Imitation Siwan KhopeshLegendary
  • Bleed on hit
  • Increased damage on critical hits
  • Cursed
Quest reward
Iron ShotelBleed on hitBlacksmith or as loot
Khopesh SwordBleed on hitBlacksmith or as Loot
Nilotic KhopeshBleed on hitBlacksmith or as Loot
Pearl of Dur-JakinLegendary
  • Bleed on hit
  • Increased damage on critical hits
  • Healing on hit
Nomad Bazaar
Sanaa KhopeshBleed on hitQuest reward
Sword of PtahRare
  • Bleed on hit
  • Damage multiplier
Quest reward
The FangLegendary
  • Bleed on hit
  • Increased damage on critical hits
  • Poisoning on hit
ThornLegendary
  • Bleed on hit
  • Critical hit chance
  • Fall asleep on hit
Nomad Bazaar, Ubisoft Store
Viper's ToothLegendary
  • Bleed on hit
  • Damage multiplier
  • Poisoning on hit
Blacksmith or as Loot

Hunting Bow

Hunting bows bring a particularly practical advantage to ranged weapons, namely the increased reload speed (the light bows are excluded here). So you can deal out a lot of damage with them and still get ready for the next shot quickly in Assassin's Creed: Origins.

WeaponWeapon StatusPropertiesLocation
Achilles Heel SeekerIncreased reload speed
Alchemist's DreamRare
  • Increased reload speed
  • Critical hit chance
Ash BowLegendary
  • Increased reload speed
  • Bleed on hit
  • Damage bonus for long distances
Big Game BowIncreased reload speed
Bow of ArashRare
  • Increased reload speed
  • Increased damage on critical hits
Cobra RoyaleLegendary
  • Increased reload speed
  • Bleed on hit
  • Poisoning on hit
Combat BowIncreased reload speed
DeathstormLegendary
  • Increased reload speed
  • Adrenaline on Kill
  • Burning Arrows
Desheret Patrol BowIncreased reload speed
Gazelle BowIncreased reloading speed
Hunting BowIncreased reloading speed
Im-Khent BowIncreased reloading speed
Lion's ManeLegendary
  • Increased reload speed
  • Increased damage on critical hits
  • Healing on kill
LongbowIncreased reload speed
Nubian BowIncreased reload speed
Obsidian BowRare
  • Increased reload speed
  • Increased damage on critical hits
Overseer of All DisputesIncreased reload speed
Self-help RemedyIncreased reload speed
Serpent's ScourgeIncreased reload speed
Ta-Sety BowLegendary
  • Increased reload speed
  • Critical hit chance
  • Critical hits with low life energy
WolfsbaneRare
  • Increased reload speed
  • Critical hit chance

War Bow

The war bows are the shotguns of the ancient world of Assassin's Creed: Origins, because they shoot multiple arrows at once. This is handy for dealing as much damage as possible, but at long range these bows are useless.

WeaponWeapon statusPropertiesLocation
AldebaranRare
  • Precision
  • Bleed on hit
Battos' BowRare
  • Precision
  • Increased damage on critical hits
Crown JewelRare
  • Precision
  • Adrenaline on kill
Hippopotamus ChargeRare
  • Precision
  • Chance of critical hits
Jackal's GazeLegendary
  • Precision
  • Bleed on hit
  • Healing on hit
KhryselakatosLegendary
  • Precision
  • Adrenaline on Kill
  • Damage bonus from elevated position
Priest of Ma'atRare
  • Precision
  • Bleed on hit
Rain of ArrowsPrecision
StyPrecision
The Crimson DeathLegendary
  • Precision
  • Damage Multiplier
  • Critical hits with low life energy
The Fourth PlagueLegendary
  • Precision
  • Increased damage on critical hits
  • Healing on hit
Til-Tuba BowPrecision
Wall of SandPrecision
Wings of AshurLegendary
  • Precision
  • Adrenaline on wounding
  • Damage bonus from elevated position

Light Bow

While the war bows are best compared to a shotgun, the light bows are probably most similar to a submachine gun. They allow you to shoot many arrows in a short amount of time in Assassin's Creed: Origins, but they aren't designed for long ranges either.

WeaponWeapon statusPropertiesLocation
ApedemakLegendary
  • High fire rate
  • Increased damage on critical hits
  • Burning Arrows
Arc BowHigh fire rate
Bitter BowRare
  • High fire rate
  • Damage Multiplier
Bow of WadjetLegendary
  • Damage multiplier
  • Increased damage on critical hits
  • Poisoning on hit
Composite BowLegendary
  • High fire rate
  • Adrenaline on kill
  • Healing on hit
Corrupted SoulLegendary
  • High fire rate
  • Bleed on hit
  • Critical hits with low life energy
GriffinLegendary
  • High fire rate
  • Bleed on hit
  • Damage bonus from elevated position
Hunger of the UnderworldLegendary
  • High fire rate
  • Bleed on hit
  • Healing on kill
HyperionRare
  • High fire rate
  • Chance of critical hits
NeithLegendary
  • High fire rate
  • Bleed on hit
  • Extra arrow
Ousirmaatre SetepenreHigh fire rate
Quick BowHigh fire rate
The ParthianRare
  • High fire rate
  • Increased damage on critical hits
Toxotai BowHigh fire rate

Predator Bow

Predator bows are best for accurate shots at high distances, as Assassin's Creed: Origins zooms in heavily on the target. With the right skill, you can then control the arrow on the fly to make sure you hit your target no matter what.

WeaponWeapon statusPropertiesLocation
Amenhotep's BowLegendary
  • Damage bonus when sneaking
  • Damage multiplier
  • Healing on kill
Ancestral BowRare
  • Damage bonus on sneak
  • Bleed on hit
Concealed GarmentDamage bonus when sneaking
Copper ArcDamage bonus when sneaking
Desert CompanionDamage bonus when sneaking
HadesRare
  • Damage bonus on sneak
  • Adrenaline on Kill
Jebel BarkalLegendary
  • Damage bonus on sneak
  • Damage multiplier
  • Damage bonus for long distances
Lord of BonesLegendary
  • Damage bonus when sneaking
  • Bleed on hit
  • Poisoning on hit
Mute BowRare
  • Damage bonus when sneaking
  • Increased damage on critical hits
Neith's ObserverDamage bonus when sneaking
QuaggaRare
  • Damage bonus on sneak
  • Adrenaline on kill
Rain BowRare
  • Damage bonus when sneaking
  • Increased damage on critical hits
Smoke and MirrorsLegendary
  • Damage bonus when sneaking
  • Critical hit chance
  • Burning Arrows
Trophy HunterLegendary
  • Damage bonus when sneaking
  • Increased damage from critical hits
  • Damage bonus from elevated position
VictoriaDamage bonus when sneaking
Whisper of DeathDamage bonus when sneaking
Wildland BowDamage bonus when sneaking

Shields

If you equip Bayek with a one-handed weapon in Assassin's Creed: Origins, then you should definitely combine it with a shield. With them, you don't always have to dodge every attack, but you can also block and thus keep your opponent off balance.

WeaponWeapon statusPropertiesLocation
Aegean PrinceRare
  • Increased protection against ranged attacks
  • Adrenaline on parry
Alexander's ShieldRare
  • Increased protection against close attacks
  • Increased protection against fire
Antigonus ShieldRare
  • Increased protection against ranged attacks
  • Increased protection against fire
Bird of PreyRare
  • Increased protection against close attacks
  • Increased protection against fire
Bronze ShieldIncreased protection against ranged attacks
CompendiumLegendary
  • Increased protection from ranged attacks
  • Increased chance to absorb damage
  • Bleed on block
Djoser's PrideLegendary
  • Increased protection from close attacks
  • Chance to absorb damage
  • Fall asleep on block
Kush ShieldRare
  • Increased protection from close attacks
  • Increased protection against ranged attacks
Medjay ShieldIncreased protection against close attacks
Medusa's GazeLegendary
  • Increased protection from ranged attacks
  • Increased chance to absorb damage
  • Fall asleep on block
Metal ShieldIncreased protection against close attacks
Phalangite ShieldLegendary
  • Increased protection against ranged attacks
  • Adrenaline on parry
  • Poisoning on block
Phalanx ShieldRare
  • Increased protection against close attacks
  • Increased chance to absorb damage
Reinforced ShieldLegendary
  • Increased protection from close attacks
  • Increased protection from ranged attacks
  • Healing on parry
RemissionRare
  • Increased protection against close attacks
  • Increased protection against ranged attacks
SavannahRare
  • Increased protection against ranged attacks
  • Increased protection against fire
ScorpioLegendary
  • Increased protection against ranged attacks
  • Chance to absorb damage
  • Poison on block
Snakes on a ShieldLegendary
  • Adrenaline on parry
  • Increased chance to absorb damage
  • Poisoning on block
SPQRLegendary
  • Increased protection against ranged attacks
  • Chance to absorb damage
  • Bleed on block
Vincit qui PatiturLegendary
  • Increased protection against close attacks
  • Adrenaline on parry
  • Healing on parry
Part of the "Roman Centurion" package
Wooden ShieldIncreased protection against melee attacks
Worn ShieldIncreased protection against ranged attacks

Heavy Clubs

The heavy clubs are always weapons that Bayek must wield with two hands. You can 't combine them with a shield. Instead, the bludgeons in Assassin's Creed: Origins do a decent amount of damage and bring various adrenaline bonuses.

WeaponWeapon statusPropertiesLocation
Bone-CrackerRare
  • Adrenaline on kill
  • Adrenaline regeneration
Boredom BaneAdrenaline on Kill
Bronze BludgeonAdrenaline on Kill
Copper MaceLegendary
  • Adrenaline on Kill
  • Damage Multiplier
  • Healing on hit
Cutting AxeRare
  • Adrenaline on wound
  • Increased damage on critical hits
Diamond ExchangeAdrenaline on kill
Eye of ApepLegendary
  • Adrenaline on Kill
  • Increased damage on critical hits
  • Poisoning on hit
Eye of RaLegendary
  • Adrenaline on kill
  • Adrenaline on wound
  • Burns
Face-BreakerRare
  • Adrenaline on Kill
  • Adrenaline Regeneration
Festus's Thunder BallAdrenaline on Kill
Gruesome MattockRare
  • Adrenaline on kill
  • Bleed on hit
Headache RemedyLegendary
  • Adrenaline on Kill
  • Adrenaline on Wounding
  • Falling asleep on hit
MaceAdrenaline on Kill
Minoan Poppy PinAdrenaline on Kill
No BordersLegendary
  • Adrenaline on Kill
  • Adrenaline on Wound
  • Cursed
SharurRare
  • Adrenaline on Kill
  • Chance of critical hits
Skull-BreakerRare
  • Critical hit chance
  • Bleed on hit
Spade of all TradesAdrenaline on kill
SycamoreRare
  • Adrenaline on Kill
  • Chance of critical hits
The Uab BlockAdrenaline on kill

Heavy Blades

Like the heavy clubs, the heavy blades are two-handed weapons, so Bayek cannot use a shield. As a bonus, your adrenaline level increases as soon as Bayek is wounded.

WeaponWeapon statusPropertiesLocation
BattleaxeAdrenaline when wounded
Bronze AxeAdrenaline when wounded
Bronze Epsilon AxeAdrenaline when wounded
Crescent AxeAdrenaline when wounded
Divide et ImperaLegendary
  • Adrenaline when wounded
  • Damage multiplier
  • Healing on hit
Part of the "Roman Centurion" package
Fan AxeRare
  • Adrenaline on wounding
  • Damage multiplier
HeadsplitterLegendary
  • Adrenaline on wound
  • Adrenaline on Kill
  • Critical hits with low life energy
LeviathanLegendary
  • Adrenaline on wounding
  • Adrenaline regeneration
  • Healing on kill
MedusaRare
  • Adrenaline on wounding
  • Adrenaline on Kill
MushussuLegendary
  • Adrenaline on wounding
  • Increased damage on critical hits
  • Soporific on hit
Nebuchadnezzar's WrathLegendary
  • Adrenaline on wounding
  • Critical hit chance
  • Critical hits with low life energy
Scalloped Head AxeAdrenaline when wounded
Serpent AxeLegendary
  • Adrenaline on wounding
  • Bleeding on hit
  • Poisoning on hit
Shark FinLegendary
  • Adrenaline on wounding
  • Critical hit chance
  • Burns
Sharp CutAdrenaline when wounded

Spears

Spears are especially good if you want to keep your opponents at a distance. This is because the spears provide you with a long range that an adversary in Assassin's Creed: Origins can't easily overcome.

WeaponWeapon statusPropertiesLocation
Adamant ReedRare
  • Bleed on hit
  • Increased damage on critical hits
Cyrene's SpearLegendary
  • Increased damage on critical hits
  • Adrenaline on Kill
  • Critical hits with low life energy
Handy SpearIncreased damage on critical hits
Iron SpearIncreased damage on critical hits
Lance of AnhurLegendary
  • Increased damage on critical hits
  • Adrenaline Regeneration
  • Healing on hit
Leaf-shaped ImpalerIncreased damage on critical hits
Light SpearIncreased damage on critical hits
NeedleRare
  • Increased damage on critical hits
  • Bleed on hit
PilumRare
  • Increased damage on critical hits
  • Adrenaline on wounding
SarissaLegendary
  • Increased damage on critical hits
  • Adrenaline on kill
  • Cursed
Sekhmet's SpearLegendary
  • Increased damage on critical hits
  • Critical hit chance
  • Healing on kill
The PhoenixLegendary
  • Increased damage on critical hits
  • Critical hit chance
  • Healing on kill
The Serpent of SerapisRare
  • Increased damage on critical hits
  • Chance of critical hits
The TrialRare
  • Increased damage on critical hits
  • Adrenaline when wounded

Scepter

Scepters deal powerful damage and allow comparatively fast attacks. On top of that, they give bonus damage depending on the number of successful attacks you can hit in a row.

WeaponWeapon statusPropertiesLocation
Acacia RodRare
  • Damage multiplier
  • Chance of critical hits
Alexandria's LightLegendary
  • Damage Multiplier
  • Critical hit chance
  • Burns
Apep's StaffLegendary
  • Damage multiplier
  • Bleed on hit
  • Poisoning on hit
Bladed ScepterRare
  • Damage Multiplier
  • Bleed on hit
Ceremonial StaffLegendary
  • Damage Multiplier
  • Adrenaline on Kill
  • Burns
Cypriot Gabbro HeadDamage Multiplier
Hasanlu SkeptronDamage Multiplier
Nubian ScepterLegendary
  • Damage Multiplier
  • Adrenaline Regeneration
  • Fall asleep on hit
Peasant's ScepterDamage multiplier
Pharaoh's MaceDamage multiplier
Raneb's HammerLegendary
  • Damage Multiplier
  • Adrenaline Regeneration
  • Critical hits with low life energy
Ritual ScepterRare
  • Damage Multiplier
  • Increased damage on critical hits
Scepter of AmunRare
  • Damage Multiplier
  • Increased damage on critical hits
Scepter of ThaatiRare
  • Damage multiplier
  • Adrenaline regeneration
Scorpion StingLegendary
  • Damage Multiplier
  • Adrenaline on wounding
  • Poisoning on hit
Siwan ScepterDamage multiplier
Staff of SehetepLegendary
  • Damage multiplier
  • Bleed on Hit
  • Healing on Kill

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