Desperados 3 solution: How to master the 1st act


In our Desperados 3 solution we tell you:

  • How to master all missions of the first act
  • What you have to pay attention to in the trickiest places
  • Where to find the most important points on the map

Desperados 3 from developer Mimimi Productions was released on June 16, 2020 for PC, Playstation 4 and Xbox One. In terms of content, the latest offshoot of the Desperados series takes place before the events of the first part Desperados: Wanted Dead or Alive. Since the high difficulty level of the tactical western drives many players to the brink of despair, we'll tell you the solution to all Desperados 3 missions of the first act in our guide.

Take a look at our Desperados 3 tips if you need a little help in the Wild West. Furthermore, we have created a guide with all Desperados 3 trophies and achievements. We also tell you all the cheats for Desperados 3, in case you can't get ahead in the real-time tactics game on your own.


Desperados 3 Solution: Mission 1 "On the hunt

Map and start

The first mission in Desperados 3 is the tutorial and should be quite doable even for genre newbies. Just like in God of War () or A Plague Tale: Innocence (), you'll be traveling together with your father, who will teach you the most important gameplay basics .

Desperados 3 solution (mission 1): Overview map and important waypoints.

You start in the south of the map (P1.1) and have to follow your father to the north. After a short time you will meet the first guard (P1.2). Since you don't have any weapons or other tools in your inventory, you have no choice but to sneak past. Use the moment when the enemy turns his back to you and turns left towards the small house.

Shortly after you will reach a destroyed horse cart and a second guard (P1.3). You will also receive a coin, which you will immediately throw near the enemy. Afterwards, your father takes care of the dirty work and gives the way to a small barn. This is followed by the introduction of the new showdown mode.

Listen to your father

Activate the Showdown mode and plan the coin toss on the right horse. After that, exit the mode to execute the made plan at the exact moment when a guard approaches the marked horse. After your father takes care of the remaining enemies, you'll notice that the nearby gate is locked.

Therefore, climb over the ivy onto the roof and lower the rope ladder (P1.5). A little later you will reach an area with several guards (P1.6). Distract them with a coin toss and climb the ladder onto the roof to leave the area unnoticed. Wait on the other side until the coast is clear, sneak (duck) past the southern guard and hide in the bush between the two enemies.

Use the coin toss one more time to distract the northern guard. Internalize the following tutorial on tying up and hiding enemies, you will need it in all further missions of our Desperados 3 solution. Then follow the path along the chasm (P1.7) until you reach the next area (P1.8). Distract the single guard again with your coin and climb up the ivy.

Now you just have to sneak past the group of three and enter the small hut. Reach the roof through the trapdoor and interact with the crane, getting rid of the annoying guards. Follow your old man's instructions until you reach the statue (P1.9) and complete the first Desperados 3 mission.

Mission 2 "Late on payday" solved

Map and start

You'll start the second Desperados 3 mission in the east of the map (P2.1) and you'll have to work your way to the top of the train. Cooper will take out the first guard automatically. After that, it's up to you to decide whether you want to kill or stun your enemies. In our solution we choose the brutal variant and kill the second guard with the knife.

Desperados 3 Solution (Mission 2): Overview map and important waypoints.

Desperados 3 solution (mission 2): Overview map and important waypoints.

Keep moving west until you come across the next enemies (P2.2) and learn the knife throwing skill. Use it immediately to eliminate the first guard. After that, make your way towards the ladder to climb onto the wagon. Ignore the two enemies standing at the edge of the chasm.

Shortly after, you'll reach two civilians who are being threatened by the bandits (P2.3). Fortunately, Cooper now learns the double revolver skill. Shoot the bandit shooting at the civilians with the first revolver (F key on the PC) and the second rushing enemy with your second revolver (G key on the PC).

Find Doc McCoy

After you reach the next area and are threatened by two guards, use the showdown mode in combination with the double revolver skill. A little later, you'll encounter Doc McCoy and use his Doctor Bag ability to lure in and take out the next two enemies one at a time (P2.5).

The next area (P2.6) is observed by an enemy in a poncho. The special thing about this type of enemy is that it doesn't leave its position - even when distracted. Therefore, use McCoy's revolver with scope to take him out. Then climb up the ivy with Cooper and lower McCoy down the rope ladder.

You will reach a camp with four guards (P2.7). Your first target is the gunslinger who patrols between the other guards and the middle of the camp. When he turns his back on you, distract the guard he was last talking to with the help of the medical bag, finish him off and hide him in the bushes. Wait for the patrolling gunslinger to return and take him out unnoticed.

Irritate the two remaining enemies with a bag and coin toss to lure them apart and kill them. On your way towards the mine entrance (P2.8), you'll notice the next enemy in the poncho, who won't be lured from his spot. To make matters worse, a guard regularly walks past him carrying bags to the mine entrance.

In our Desperados 3 solution, we kill the poncho enemy with a knife throw when the bag carrier is standing at the mine entrance. Then sprint after the latter immediately and knock him down from behind.

The way to the dynamite

In the next section (P2.9), jump off the train and kill the two enemies using the Showdown mode. Take down the first one with Cooper's knife and kill the second one with McCoy's poison syringe. Ignore the group of enemies nearby and climb the ladder to the next car roof to the end of the train.

Jump with McCoy to the left of the train, kill the guard in the green shirt (right next to the train) and hide him in the bushes. Before you leave the roof with McCoy as well, take out the poncho enemy on the cliff (P2.10) from a long distance with the scope revolver. After that, wait for an opportune moment to jump off the left side of the train with McCoy as well and get the enemy who is transporting crates away from the train at regular intervals.

Only now will you take out the last remaining guard who is threatening two civilians. Make your way to the position of the Poncho enemy (P2.10), which you already caught from the train roof. The only guard on the way won't pose any danger to you - just jump down on them from the big rock. Then climb the ladders to reach the upper area of the camp (P2.11).

Once there, you'll encounter two or three enemies, which you'll distract and kill without much trouble. However, don't go to the dynamite (P2.13) yet, but first go to the northern end of the camp (P2.12). Here several enemies are waiting for you, which you want to get rid of before the grand finale.

Blast the tunnel free

Hide with McCoy and Cooper respectively in the bushes next to the poncho enemy at the tent and near the guard leaning against the car. Use the showdown mode to immobilize both adversaries with poison syringe and knife, respectively, and hide their corpses. After that, the trickiest part of the mission begins.

Because as soon as you approach the dynamite and the leader Big Ann, a short dialogue starts and she shoots her hostage. This does not cause the mission to fail, but you can no longer earn the associated badge. In our Desperados 3 solution, we therefore approach carefully from both sides.

McCoy places himself behind the big rock near the horse, east of Big Ann and the dynamite. Cooper approaches from the north and positions himself behind the guard in the green shirt who is looking at the leader and her hostage. Activate the showdown mode, aiming Cooper at the guard (knife throw) and McCoy at the leader. After executing the plan, Big Ann is dead, the hostage is alive and you finally get to the box with the dynamite.

Don't rejoice too soon, because the mission is not over yet. You have to blow up the tunnel entrance using the dynam ite. This will set off an alarm and all the remaining enemies and three new ones will come looking for you. Therefore, it doesn't hurt to eliminate the remaining enemies in the vicinity beforehand.

After that, throw the dynamite in front of the tunnel to blast it free. Your last task is to reach the evacuation point. Just use the way you came from and go down the ladders from the upper camp. Fortunately, you've already taken out the guards there and you'll escape unnoticed while the remaining enemies run to the place of the explosion.

Solution to Mission 3 "Troublemakers in Flagstone

Map and start

The third mission of Desperados 3 takes place in the small town of Flagstone. Your goal is to eliminate four enemies. You can do this in any order and you don't have to follow our Desperados 3 solution. The important thing is to make the death of all the targets look like accidents, so that no alarm is triggered.

Desperados 3 Solution (Mission 3): Overview map and important waypoints.

Let's start behind a large building (P3.1). You control Cooper and Hector, a new Desperados 3 character who lays bear traps and whistles to distract enemies. Try out his latest skills right away on the first two enemies. To do this, lay a trap outside the enemy's field of vision, whistle to attract his attention, and wait for him to approach and fall into the trap.

Then take care of the remaining enemy in the long coat who doesn't fall for your distraction attempts (P3.2). Approach with Hector and use his axe to kill him. It is important that you move freely in the center of Flagstone and your heroes will not be recognized by the guards. Unless you stay in forbidden zone near your targets.

Kill Jarvis

You can find Jarvis in the southwestern part of the map, where he rides a bull (P3.3). Every now and then he leaves the animal to chat with a friend. Unfortunately, you won't be able to get to him easily, since he's in one of the forbidden zones. To avoid being discovered right away, enter the area in the only corner that is not guarded and climb onto the balcony (P3.4).

Take out the Poncho enemy and hide him in the adjacent house. To make Jarvis' murder look like an accident, you'll have to take Cooper to the small roof (P3.4) right next to the enclosure. To make this go unnoticed, first wait until the guard at the horse-drawn cart has to relieve himself. When the field of vision is just clear, jump down on him from the balcony and quickly hide his body in the bushes.

Climb back up the ladder to the balcony and jump onto the next guard leaning against the wall of the house below. Make sure that the enemy patrolling in the east is not paying attention at this moment. The latter is your next target as soon as he turns his back on you next time and runs south. Follow him and slit his throat. Only Jarvis and his friend with whom he talks from time to time remain.

Consequently, the coast is clear to climb onto the small roof next to the enclosure with Cooper (P3.5). Open the showdown mode and plan a coin toss on the bull. Exit the mode and wait until Jarvis is right next to the animal before activating the plan. The bull impales Jarvais by his horns and fatally injures him in this tragic accident.

Kill Wild Marge

You'll find Wild Marge on the second floor of the local brothel on the west side of town(P3.6). Just like the Poncho enemies, she doesn't move a bit and is also constantly watched by guards. Of course, the brothel and its backyard are also forbidden zones. That's why you can forget about going through the main entrance if you don't want to be attacked by all the guards right away.

In our Desperados 3 solution we approach the building via the backyard (P3.7). You can reach it via two passages from the main street. Choose the left path, which is only guarded by two enemies. You can take them both by surprise from behind and hide them in the next bushes. If you want to be absolutely sure, plan the double murder in the showdown mode.

On the first floor of the brothel you will find the barrel. Add the poison to kill Marge unnoticed

Afterwards, you can consider taking out the remaining guards in the backyard. With the newly learned combination of bear trap and whistle, the area is quickly cleared - you simply throw the corpses into the well. Then climb the ladder onto the small scaffold. From there jump onto the horse-drawn carriage and further onto the adjacent balcony (P3.7).

The next door leads directly to Marge and several enemies. Of course, you want to make the murder look like an accident again instead of setting off the alarm. Therefore, wait until the Poncho guard gets up from his chair and chats with a colleague at the other end of the room. Take the chance, enter the room, grab the blue vial (poison) opposite the door and disappear back to the safe balcony.

Now go to the first floor and look for a room with a large barrel (P3.8), where there is a poncho guard. You can kill it without hesitation, just make sure that the waitress is not in the vicinity. After the coast is clear, interact with the barrel and pour the liquid into it.

That's it. Leave the building and wait for Marge to get a new drink from the waitress. After just a few sips, your target will tragically die.

Kill McBane

You will find McBane at a construction site in the northeast of the city (P3.9). He is either standing at his desk or leaning against the left building of the construction site. Of course, the area is a forbidden zone, so you can't just march in. Instead, you'll have to look for another passage to the construction site.

Fortunately, you will find an unguarded passage in the east of the area (P3.10). When you arrive at the construction site, first hide behind the next bush. In our Desperados 3 solution, we still finish and hide the two guards nearby to have more freedom of movement.

Now follow McBane with Cooper (have his field of vision displayed so you won't be spotted) until he is on thefoundation of the unfinished house (P3.11). Then climb up the ladder to the second floor of the construction site, where a guard blocks your way. So switch to Hector and sneak to the southern part of the construction site, to the guard right next to the train tracks (P3.12).

Since the enemies near Cooper and Hector are looking at each other, you'll have to take them out at the same time. In our Desperados 3 solution, we use the Showdown mode for this (Cooper uses his knife and Hector uses his axe). After both enemies are dead, be sure to hide the guard's body next to the train tracks to avoid being noticed.

Now switch to Cooper and approach the wall that is being mounted. Wait until McBane stops in front of the construction. After that, interact with the wall so that it falls on your target. Leave the area the way you came. Congratulations, you have already experienced the third fatal accident in just one day without setting off the alarm.

Kill Duke and escape

Your final target is strolling north on Flagstone Street. Every now and then, however, he makes a detour to the church (P3.13). However, the place of worship is also a forbidden zone, where you will immediately be attacked by his two bodyguards, who never leave the Duke's side.

Provided they discover you, which won't happen if you follow our Desperados 3 solution. It's enough if you carry out the mission with Cooper, while Hector hides in the city bustle (P3.15). Avoid the main entrance of the building, which is guarded by a poncho enemy. Instead, climb up a ledge over the ivy (P3.14) and approach the church from the side.

Cross the ivy to get to the church unnoticed. Quickly climb onto the roof to make your murder look like an accident

Next to the main building a funeral is taking place. Hurry up and quickly climb the ladder on the other side of the church before the ceremony is over. Otherwise, the guests will scatter around the area and you won't make it to the roof easily. From there, continue to the church tower, where you'll find a bell.

Now you just have to wait until the Duke is in front of the front door before interacting with the bell. The heavy device falls on your target, who is instantly dead. This incident will also be considered an accident and you won't have to worry about an alarm. Instead, you'll leave the area the same way you entered it.

Now you just have to go with Cooper to the eastern part of the city (P3.15), where Hector is already waiting for you at the finish point. A cutscene follows and you have completed the third mission of Desperados 3.

Mission 4: Till Death Do Us Part (Desperados 3 Solution)

Map and start

In the fourth mission of Desperados 3 you will travel with Kate for the first time. Dressed as a bride, you start in the western part of the map (P4.1). Move towards the northwest, cross the small bridge and spot a poncho guard on the balcony of the adjacent house (P4.2). Nearby, you will find two scrolls that will teach you Kate's special abilities.

© Mimimi Productions
Desperados 3 Solution (Mission 4): Overview map and important waypoints.

Desperados 3 Solution (Mission 4): Overview map and important waypoints.

Blind the poncho guard with Kate's perfume. While your opponent is gasping for breath, quickly run on through the gate to the west. The next enemy is already waiting for you there (P4.3). Run straight at him, take him by surprise from behind and sprint up the stairs to finish the enemy in front of the door (P4.4).

Enter the building crouching and hide behind the side table to the right of the door. Wait there until the guard in the blue shirt stands in front of the window, next to the guard leaning against the wall. Approach a few steps, blind both enemies with the perfume and use the confusion to take the corridor to the south.

Ignore the guard who is mixing himself a drink at the bar and take the small door (P4.5) to the office (P4.6). Follow our Desperados 3 solution further and interact with the desk to trigger a cutscene. Quick-wittedly hide in the closet and eavesdrop on the conversation.

Rushing to the rescue with Cooper

Now Cooper also reaches the area (P4.7) and takes the sneak path past the entrance gate (P4.8). Sneak right past the guards of the entrance gate until you reach the stables and two more enemies (P4.9). Get the northern guard's cone of vision to avoid detection and stay east of the entrance door for now.

Throw Cooper's coin to the west next to the guard duo. While they are distracted, approach them carefully. Kill the first enemy by throwing a knife from a short distance, and knock out the second one. In our Desperados 3 walkthrough, we recommend that you plan your approach in Showdown mode first, as both actions must be performed in immediate succession.

Keep running west until you reach the place you already passed with Kate (P4.3). You'll encounter three enemies and wait until the guard on the balcony looks in the other direction and another one handles the crates. This is your moment, approach the guard next to the horse carriage from behind to take him out with the knife.

Then quickly move on to the enemy by the crates, where you repeat the action. Kill the remaining guard (P4.4) with a knife throw and throw his remains from the balcony. Then enter the building and wait for both guards to meet near the window (as they just did with Kate).

With a coin toss into the corner you create a distraction and take them out with a knife and a knife throw. This time you also have to take into account the guard in the hallway and perform the action at the moment when he turns his back to you. Hide the corpses in the adjacent closet.

Wait again until the remaining guard turns his back on you and quickly run through the corridor to the office. You will be rewarded with the next cutscene.

Joint escape

Jump with both characters from the balcony next to the bridge (P4.2). Cooper's coin serves to distract the two guards, whereupon you sneak up to the gate. Wait until the guard north of you is alone and distract him with a coin toss as well. Continue through the gate, hide in the adjacent bushes, and wait for the two guards near you to separate.

While Kate stays hidden, sneak with Cooper to the crates in the middle of the square after the second guard returns. Switch to Kate and throw her perfume at them. While they are blinded, continue sneaking with Cooper to the horse carriage. From there, distract them with the coin so that they look in the direction of Kate's hiding place.

First hit the remaining guard next to the horse-drawn carriage. Then move on to the two distracted enemies. Use the proven combo of knife throw and knockdown to immobilize both of them. You don't have to hide the corpses. Instead, select both heroes and sneak on to the stables (P4.9).

Desperados 3 Solution: Use the showdown mode to not fail on the last meters!

Wait behind the fence next to the gate until the enemy with the guard dog has passed and run up to the broken horse carriage. After the enemy guard dog patrol has passed you again, sneak (crouched) behind the entrance gate guards. While Kate waits by the big stone (P4.8), go back the sneak path with Cooper and kill both enemies next to the gate with the knife.

Then it's Kate's turn again. Wait until the guard in the red poncho leaves the Gatling position and run along the fence in a crouched position. As soon as you are in range, blind the enemies at the entrance gate with the perfume. While they are still panting disoriented, sneak by unnoticed and join Cooper.

Plan the last meters to the evacuation point in showdown mode (see picture). Kate makes a perfume attack on the two guards at the entrance gate. Cooper distracts the remaining enemies at the horse cart with the coin. Execute both actions simultaneously and sneak the last few meters to the objective (P4.7).

Mission 5: The Magnificent Five (Desperados 3 Solution)

Map and start

The fifth mission of our Desperados 3 solution starts with McCoy in the north of the map (P5.1). Sneak up on the trio of enemies and stun them with gas. Then sneak right past them until you reach the next enemy and a hay bale complete with lamp (P5.2). Attract the guard's attention by extinguishing the lamp's light and finish him off with your bare hands.

© Mimimi Productions
Desperados 3 Solution (Mission 5): Overview map and important waypoints.

Desperados 3 Solution (Mission 5): Overview map and important waypoints.

Run along the fence and hide in the bushes next to the small house with a ladder (P5.3). Now McCoy's bag comes into play, which you lay out in front of your hiding place. The guard south of you will spot it and come to you. Use the poison shot to get rid of them forever.

Then climb the ladder to the roof and stay crouched behind the enemy with the gun. Use the chloroform to stun the enemy silently. Use the moment when the patrolling guard with the lantern turns around to the west. Shortly after it passes you and the guard in the east (P5.4) also turns away from you, jump from the roof onto the enemy below.

Then immediately run after the lantern patrol and kill them with the poison syringe. Head south through the gate, past the first enemies, until you encounter another lantern patrol. Distract them with Doc's bag and take them out (P5.5). Then down the cliff, duck past the group of enemies and you will reach the boathouse (P5.6).

Further from the boathouse

A little later you have freed Hector and select him. Stand at the corner of the jetty and use his whistle to lure the enemy away from the group of three at the campfire. Knock him down with the axe, take his corpse and throw it at one of the two opponents. Run directly towards the last remaining guard and kill him with the axe.

Now run along the path with Hector until you reach a bush (P5.7) and lay the bear trap right next to it. After the obligatory whistle, a guard approaches from the north and taps into it. Collect the valuable tool again and run a few meters west to a large rock. Wait until both enemies are standing under it and interact with the object to perform an environmental kill.

After the action, another enemy approaches from the west, which you take out with a jump attack. Grab his corpse and climb up the ladder to the bush where you just deployed the bear trap. Call Doc McCoy and wait until the lantern patrol clears the way to the next gate (P5.8). Then part ways again and let Hector stay south of the gate.

With McCoy you climb up the ladder north of the gate. At the top there is another enemy, sneak past him and make a deadly jump attack on the guard below the roof (P5.9). Then take the adjacent ladder to get back to the roof and stun the enemy you just sneaked past with chloroform.

Ignite the oil

Switch to Hector and follow the two guards until they stand in a pool of oil and hide in the bushes (P5.10). Dial McCoy, jump off the roof one more time and sneak along the fence to a raised barrel that has been turned into a guard post by an enemy. Wait for a clear field of vision before taking the ladder and taking him out via poison syringe.

Desperados 3 solution: timing is everything. This is the moment when you throw out the bag!

The following action must be quick, so it's best to plan it in Showdown mode. With McCoy, plan to throw the bag right at the feet of the guard standing to your right (P5.11). With Hector, plan an axe attack on the guard to the south, directly in front of you. Be sure to wait for the right moment, when the two patrolling enemies run past McCoy (see the figure).

Perform both actions in parallel and hide the body of McCoy's victim in the same place where you waited just before. Hector picks up the body of his victim and throws it at the guard with the long coat while standing in the oil puddle. Finish off the remaining enemy with the axe. Ignore the immobile lantern enemy to the east.

Instead, choose both characters and leave the area (P5.9). Switch to McCoy and sneak along the fence to climb up the ladder to the next guard post once the coast is clear (P5.12). There you'll also find ammo, which you'll immediately use to neutralize a distant enemy (P5.13) with a long-range shot.

Select Hector and position yourself in a crouched position near the campfire with the three guards (P5.14). Wait for the right moment when all three are standing together and kill the whole group with one shot from the shotgun.

From the watchtower to the chicken coop

Now it's McCoy's turn again. Throw the body from the guard post and drag it into the bushes north of the campfire, then hide there yourself. After you have also hidden Hector's corpses, light a torch at the fire. Immediately throw it into the oil puddle in the east (P5.15) and don't get caught by the patrol in the area.

Desperados 3 - Mission 5: From this roof you'll kill countless guards!

Afterwards climb up the next watchtower (P5.16) with McCoy and let the enemy get acquainted with your poison syringe. Stay on the tower until two more guards are standing under the flagpole. Then interact with the object to get rid of both enemies via environmental kill.

Now go west with Hector and sneak along the fence towards the chicken co op (P5.17). Wait for the trenchcoat guard to move away from the coop and take out the remaining enemy with the axe before hiding behind the coop. Then also let the Trenchcoat guard feel the blade of your axe as soon as it approaches you again.

Dial both desperados and sneak back to the roof (P5.18). After the following cutscene, distract two of the rushed guards with a whistle. One of them will approach the eastern ladder, whereupon you'll have to make a jump attack. Hide it in the haystack, lure the next guard with a whistle, quickly climb to the roof and repeat the procedure.

Escape

Position McCoy in the northwest corner of the roof. An enemy in a red poncho will approach, which you'll finish off with McCoy's pistol before moving to the southeast corner of the roof. Choose the pistol again and shoot the guard in the northeast who lights the fire (P5.14).

Already the alarm sounds and Hector's shotgun comes into play as you pulverize the remaining enemies at the fire with a single shot. The coast is clear, so you light another flare at the campfire. At the same time, McCoy shoots a rushing enemy (P5.19) from the rooftop.

Now the way is clear so you can get to the gate next to the big barn with Hector (P5.4). Sneak towards the windmill and throw the burning torch into the pool of oil (P5.20). No matter on which difficulty level you play the tactical western. If you followed our Desperados 3 solution, you have completed the mission!

Solution to Mission 6: The bridge at Eagle Falls

Map and start

You start the last mission of the first act in the west of the map (P6.1). In the immediate vicinity of the starting point, you will encounter an enemy group of three. Open the showdown mode and plans the following actions: McCoy shoots the poncho guard with his pistol. Cooper aims his two pistols at the two normal guards. Execute the plan as soon as the single patrol moves away from the trio.

© Mimimi Productions
Desperados 3 Solution (Mission 6): Overview map and important waypoints.

Desperados 3 Solution (Mission 6): Overview map and important waypoints.

After hiding the bodies, continue north to the camp (P6.2). Hide in the bush south of the bull pen and throw Cooper's coin at the animal when the guard is just in front of it. Repeat the procedure after another enemy rushes up. Keep sneaking with all three characters until you reach the tracks.

Set the showdown mode one more time to plan the double murder of the two guards next to the bridge with Cooper's pistols. Wait to execute until another patrol approaches - they will be alerted to you by the noise, but will quickly lose your scent once they notice the two bodies by the cop cart.

Enter the bridge and take out the first enemy with Cooper's knife. A little later you will encounter a trench coat patrol and a poncho enemy (P6.4). Wait until the first one turns his back on you and distract the other one with the coin before you start the next knife attack. Throw the two corpses off the bridge.

Pass the bridge

Take cover and wait for the trenchcoat guard to go back and shoot them with McCoy's revolver. Now follow with McCoy and Kate. Shoot the last remaining guard in the middle of the bridge with a coin-flip-knife combo and throw him into the river as well. Two enemies remain on the other side of the bridge (P6.5).

Kate can glamour enemies and lure them to secluded spots. Unfortunately, this doesn't work on poncho enemies, trench coat guards, or female enemies

After a knife attack as well as a knife throw, both are history and their bodies are quickly hidden. The other team members follow behind and hide in the bushes (P6.6). In the area around the station several enemies are waiting for you. Lure the first one with McCoy's bag to take him out in isolation.

Stun two more enemies and a civilian with the doctor's gas. Don't forget to tie them up and hide them. After that, place the two male desperados in the bush in front of the cop car and use Kate's flirting skill to lure the guard from the car to the draft animal. This is followed by Cooper's obligatory coin toss on the animal (P6.7).

A second guard is then attracted. Make sure Kate gets out of her field of vision and toss another coin as soon as she stands in front of the bull. Then go with Kate through the gate north of the car. Behind it, the next guard (P6.8) is already waiting, flirt with him again to take him out near the wagon.

At the same time, a guard to the south becomes aware of the corpse(s) by the cop and approaches your location. All it takes is a knife throw from Cooper, who immediately sprints on and also kills the enemy next to the crane on the tracks. Hide all the corpses to be on the safe side.

On to the dynamite

Go through the gate once more with Kate, cross the building to your left (P6.9) and wait in the adjacent square (P6.10). Then follow the other heroes into the house while the two guards chat with each other outside the door. Get the supplies from the crates on the second floor and switch to Kate to distract two patrolling guards (P6.11).

Shoot the enemy from a distance. It will make your way back much easier later!

Quickly dial McCoy to shoot a poncho guard on the upper level of the eastern building (P6.12, see picture). After that, stun the two civilians in the building and distract the two guards in front of the door with a coin toss so they face south. Sneak to Katewho is still flirting with two opponents. Take out both adversaries with Cooper (knife throw and knife).

Continue with Kate, who immediately glamours the next guard near a ladder (P6.13) to lure her to the west and kill her with her pistol. You will stun and tie up the poncho guard a few meters further south. Be careful not to be observed by nearby guards and hide the body in the nearby bush.

Finally the way is clear and you run with all three characters to the ladder from before (P6.13). Kate takes the lead to distract the poncho enemy that gets in your way. Cooper then strikes him down with his knife. Our Desperados 3 solution takes you along the tracks to the east, where several enemies are waiting for you (P6.14).

Lure the first one to the ladder with Kate, finish him off with McCoy's jump attack and hide the body. Then run with Cooper over the parapet and kill the guard at the other end of the construct (P6.15). Distract the enemy below with the coin. Then hide in the shrubbery, east of the end of the track.

Collect dynamite

Choose Kate to lure the middle guard (between Cooper and the rest of the team) and take him out with a jump attack with McCoy. Wait for the trench coat enemy to open the door to the small building, follow him with Kate through the open door and clear the crate.

This is how you plan in showdown mode to get rid of the remaining enemies. After that, operate the detonator right away!

You plan your next move in Showdown mode: Cooper aims at the enemy right in front of his hiding place by throwing a knife. Kate aims her pistol at the Poncho opponent standing in front of the door of the small building. McCoy aims his pistol at the remaining opponent to the west (see illustration).

Execute the plan when all the remaining guards are at the rock wall. After that, quickly run with Kate to the detonator, right next to her victim. Interact with the object to get rid of the last remaining enemies nearby. After that, McCoy will pick the lock to the small building and Kate will take the dynamite inside.

Follow the tracks a few meters south and reach the building whose guard you already took out with McCoy (P6.12). Below a mine cart a group of three is waiting for you. Sneak up to the cart with Cooper and throw a coin so that all the enemies face south. Then interact with the cart and the trio is history.

Another guard approaches, which you neutralize with McCoy's jump attack. Shortly before, jump off the building with Kate to distract the patrolling enemy a few meters to the south (P6.16). After that, send all the characters back to the crane on rails, climb down the ladder with Kate (P6.17) and distract the guard at the southeast end of the scaffolding (P6.18).

Blow up the bridge

On the other side of the scaffold (west) patrols an enemy in a green shirt. Lure him with McCoy's bag while both male heroes continue to stand above the ladder. A jump attack follows. Now jump onto the scaffold with McCoy as well and finish off the remaining poncho enemy with a knife throw.

Meanwhile McCoy takes care of the distracted enemy in the west. Then Kate jumps off the scaffold at the same spot and follows the trenchcoat enemy to the lower bridge level (south of P6.5). Run past the remaining guards unnoticed and place the dynamite (see picture).

Here you place the dynamite with Kate. As a woman you can easily get past the many guards!

Go west with Cooper and Kate, up the ladder of the water tower (P6.19). Kate waits there while Cooper jumps onto the adjacent train. Follow the train roof to a horse corral, continue through the door to the east. You will reach the platform and several enemies.

Isolate them with coin tosses (from the train roof) and take them out one by one. Then hide in the haystack of the horse enclosure. Switch to McCoy, who is still standing on the scaffolding near the bridge, and shoot the placed dynamite. After the explosion, Hector joins the team (P6.20).

New enemies rush onto the platform just cleared by Cooper. Overcome them with the bear trap whistle combo and run west until you reach Cooper's hideout. Then switch to Kate, who is still sitting on the water tower. Jump down and kill the enemies, who all turn their backs on you.

This clears the way for McCoy, with whom you follow to the water tower. Run with both of them across the train to the platform, where Hector and McCoy are already waiting for you and get on the train together. If you have followed our Desperados 3 solution, you have mastered the first act of the tactical western. Congratulations!

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