Dying Light 2 Treasure Hunt: All Safes and Combinations


In this guide to Dying Light 2 you will learn:

  • What is in the hidden safes
  • Which safes only appear in side quests
  • Where to find all safes in Dying Light 2 ..
  • ... and what their combinations are

There is a lot to discover in the zombie-infested open world of Dying Light 2: Stay Human. In addition to crazy weapons or Easter Eggs, Old Villedor and the Central Ring also offer well-hidden safes with great loot. We show you where to find all the safes in Dying Light 2 and how to open them.

What is in the hidden safes of Dying Light 2?

In the hidden safes you can find various useful items in high rarity levels such as mines, medi-kits or equipment. The inhibitors needed for upgrades can also be found in the safes. If you are looking for collectibles like ribbons or souvenirs, you will also find them.

Dying Light 2: All hidden safes in side quests

Some of the hidden safes in Dying Light 2: Stay Human can only be found by completing certain side quests. If you seek out the hiding places outside of the quests, access to the safes is blocked in most cases or you simply can't interact with the safe. If you miss the corresponding side quest during the story, the safe will remain permanently hidden and you will miss the valuable contents.

In the hidden safes of Dying Light 2 you can find useful items like the GRE inhibitor.

Safe code in the side quest "The first biomarker"

Unlock the windmill "Alder" in Trinity to create a trading post west of it on the border with Houndfield. Talk to McGregor there to start the side quest "The First Biomarker". He will send you to St. Joseph Hospital to look for a safe. The combination is 9-7-3.

Safe code in the side quests "The Deserter" and "Treasure Hunt"

For this safe, you must first finish the side quest "The Deserter" with Meyer in the PK Fortress. Caution: If you hand in the card at the end, you will block your way to the side quest "Treasure Hunt". During the treasure hunt, talk to Albert the librarian to decipher the map. Then go to the water tower in Muddy Grounds and dive down in the flooded area. There you will find the safe, which you open with the combination 3-21-67.

Safe code in the side quest "Self-Burned

The side quest "Self-Burned" will only unlock if you leave Jack & Joe alive during the decision at the water tower (guide). Later you will meet them in the prison on the floating PK fortress. Offer them help and they will send you to the water tower again to get the contents of a safe for them. The combination is 14-9-2.

Safe Code in the Story Quest "Transmission

During the story quest "Transmission" you will enter the Garrison Power Plant. In the room with the generator number 2 you will find the safe. You can find the note "Approximate size of Pi" in the box next to it. The combination is 3-1-4.

Safe code in the side quest "Book Club

How to find the side quest "Book Club" in Dying Light 2: Stay Human, you can read in the linked article. In the quest, the librarian sends you to an apartment in Houndfield. There you talk to a few bandits and kill them afterwards. The safe code is hidden in the book "Treasure Island" and reads 21-12-55.

Safe code in the side quest "Out of Your League

To find the safe, you need to talk to Dominik in the bazaar and complete the quest "True Friends". Then you can accept the side quest "Out of Your League" from Nerys in the bazaar as well. In the course of it you will get to the safe. The combination is 11-11-19.

Note: If you complete the story quest, this side quest will no longer be available. If possible, you should complete it before the transition to the central ring.

Dying Light 2 Safes: All locations in the Open World on the map

Most safes are hidden outside of quests in the Open World of Dying Light 2: Stay Human. There are no hints or markers in the game where you will discover them. Usually, they are in abandoned apartments, warehouses or military containers. The notes with the clues to the safe combination are among the collectibles in Dying Light 2 and are located near the safe.

On them you will find a puzzle that contains the respective safe combination. We have entered the solutions in the following table. You can find the locations on the map in the image gallery.

NumberLocationSafe combination
01Downtown - Bandit Camp Downtown Thugs3-1-3
02Downtown - camp on the highway bridge74-17-76
03Garrison - garrison power plant3-1-4
04Garrison - roof of VNC tower (jumps into the window below at the plank)6-6-6
05Houndfield - Nightrunner hideout, east of Trinity border1-0-1
06Muddy Grounds - military container on northwest border with The Wharf10-10-10
07New Dawn Park - office building west of Fish Eye10-28-64
08Newfound Lost Lands - fast food restaurant in park4-5-9
09Quarry End - detached cottage in the south22-67-66
10Saint Paul Island - military container in the south85-19-45
11Saint Paul Island - In the bell tower4-4-4
12Trinity - In the nightrunner hideout on the roof of the bazaar5-1-0
13Dam - In an old bus (player's hideout) on the dam west of Garrison9-6-6

More guides to Dying Light 2: Stay Human on GAMEZ:

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